Reviews

Dead Space Extraction: A Review By KingreX32

Posted on October 13, 2009 at 11:00 AM

This review can also be viewed here

Dead Space Extraction is the prequel to last years hit game Dead Space for the 360 and PS3. It was developed by Visceral Games and published by EA. It was released Sept 29th 2009.

Dead Space extraction is a "guided on-rails FPS"; since it is a prequel it takes place before the events of Dead Space but run parallel to the events of Dead Space downfall. Unlike most other on-rails shooters in Dead Space Extraction you play as different characters, this way you can see the story unfold from different points of view.

Many things from the original Dead Space return in Extraction, things like stasis, kinesis, Zero G environments, and weapons. Though the game is on-rails it still retains some of the horror elements from Dead Space, although Extraction isn't as scary as Dead Space erratic music mixed in with the ominous feeling that something bad is going to happen around the corner allows for some tense gameplay. As you go through the game there are different paths you can take but beware the game does play tricks on you, you might pick a path that looks safe but it actually leads to spinning fan blades. In addition to the paths are puzzles, some times doors or computers are locked and you need to hack or electronically pick them to get in. At first these puzzles are strait forward but as you go on they get increasingly difficult requiring you to actually think or time when to start repairing the circuits. While this is all dandy in some levels you have to work fast as you will be surrounded by necromorphs and they will be advancing towards you. In case you get over whelmed by fighting off necromorphs while trying to complete a puzzle, Dead Space extraction has drop in drop out co-op. This is very helpful as sometimes you'll see your AI shooting but they never hit anything.

With all rail shooters there are items scattered around for you to pick up (Extraction is no different) items include, ammo clips, text logs, audio logs, and health canisters. Due to the erratic nature of the camera, finding and picking up these things can be super difficult, this also goes for shooting. Speaking of shooting things, for those of you who think you'll be good at this game because you rock at zombie games think again. Necromorphs are not zombies even if you shoot off their heads they can still attack, necromorphs need to be dismembered to be defeated. Another thing is being trigger happy in this game is not a good thing because it does more harm than good. When you first start the game your weapons don't have much ammo capacity, in order to gain more you need to upgrade them. Weapons upgrades are like ammo or audio logs they can be found lying around in the environment, but like everything else good eyes and quick reflexes are needed because if you miss something the camera isn't going back. In case you do miss something, at the end of every level you are given a list of things you collected and missed. In addition to the campaign there is a challenge mode, the challenge mode is basically levels from the campaign where you face waves of necromorphs. Like the campaign you can choose your difficulty level. More challenge mode levels are unlocked as you play through the game.


The graphics in Dead Space Extraction were superb; they had the gritty look and feel of Call of Duty World at War with the glossy finished look of The Conduit. The graphics were great. The gameplay was tense because at anytime the character you're using could die, and that mixed with the crazy camera and tension building music really gave you that desperate feeling. The controls in Extraction where also great, twisting the wiimote would activate the current weapons secondary fire and shaking it to fight off creatures these are just a few of what to expect.

Overall Dead Space is one amazing game. The graphics were a lot better than I was expecting they were going to be, the music and camera very effective at maintaining that tense feeling throughout the game, the different unlockable content and features make this game worth every penny. On the negative side while the camera was designed to portray a first person view of someone in a horror situation, it mostly worked against you as finding things can be very hard, also the game is a little short. (The good ones always are) All in all Dead Space extraction is an awesome game. If you don't have it get it now Dead Space Extraction gets 9.0 out of 10.

heres the official site

Wiki

This review can also be viewed here

Categories: Wii/WiiU Reviews

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6 Comments

Reply Ultanium
8:01 AM on October 30, 2009 
The final score was a bit high because the length of a game and camera issues will ultimately affect a players satisfaction. I definitely have no complaints of graphics in this game. They look utterly brilliant and so does the screens. Nonetheless. the overall review was great so nice job =)

I was really disappointed when I found out this game never sold as well as it was expected to. To be honest, EA never advertised properly either =\
Reply KingreX32
1:09 PM on November 2, 2009 
Ultanium says...
The final score was a bit high because the length of a game and camera issues will ultimately affect a players satisfaction. I definitely have no complaints of graphics in this game. They look utterly brilliant and so does the screens. Nonetheless. the overall review was great so nice job =)

I was really disappointed when I found out this game never sold as well as it was expected to. To be honest, EA never advertised properly either =\



i think your right, I really need to go over all the scores. But this is a really awesome game the camera and lengh you may over look.
Reply Ultanium
4:13 PM on November 2, 2009 
KingreX32 says...
i think your right, I really need to go over all the scores. But this is a really awesome game the camera and lengh you may over look.



The score would've been perfect if the length was good, no camera issues and no on-rails. It probably would've been a hit if it wasn't on-rails.
Reply KingreX32
4:15 PM on November 2, 2009 
Ultanium says...
The score would've been perfect if the length was good, no camera issues and no on-rails. It probably would've been a hit if it wasn't on-rails.


yeah maybe, i cant see it not being on rails though
Reply Breakdown
10:47 AM on May 18, 2010 
Another great review. Does it have all the same weapons as the PS3 and 360 Dead Space?
Reply KingreX32
11:17 AM on May 18, 2010 
Breakdown says...
Another great review. Does it have all the same weapons as the PS3 and 360 Dead Space?



Not all but I has some of the weapons. P-sec Pistol, Pulse Rifle, The energy cutter thingy (LOL) The Flamethrower, Arc Electric Dohicky, etc