Reviews

Call of Duty: Black Ops 2: Review by KingreX32

Posted on November 20, 2012 at 2:10 PM

I’m not going to lie, when I heard the announcement for this game at E3 this year, like previous years I rolled my eyes in my chair and muttered “Oh great another one”. It’s no secret that lately I haven’t had a very high opinion on the Call of Duty series, in my last two reviews I stated that the games were getting “tired” and needed to do something big to keep fans interested. And it wasn’t just me; lots of others were saying the same thing. Treyarch must have heard, because as more and more news about the game and its features came down the tube, the more and more I started getting excited to see this game.

Call of Duty Black Ops 2 is the sequel to 2010s Call of Duty Black Ops, it was developed by Treyarch and published by Activision. It was released on November 18th 2012 for the WiiU.

Call of Duty Black Ops 2 takes place in two different time periods, during the 2025 segments you play as David Mason (Alex Masons Son), as he works with his unit trying to stop a terrorist named Raul Menendez, from plunging the People’s Republic of China and the United States into war. In the 1986 segments you play as either Alex Mason or Frank Woods in the last few years of the Cold War. During these parts in the game the rise of Raul Menendez is chronicled and the events that lead up to him becoming the man he is in the 2025 segments is shown.


First and foremost what makes this Call of Duty game so much more different? Well this is the first game in the series to feature branching storylines, that’s right folks. Now your actions have an effect on the outcome of the game. Along the way you will be given different options and the ones chosen will  affect the outcome, so if you choose to kill a certain character, you WILL get a different ending than someone who wasn’t so heartless. This has the effect of making Black Ops the only Call of Duty game where gamers will play through the campaign more than once.

In addition to actions how you play through certain missions will also affect the outcome of the game. Another new feature in Black Ops 2 is Strike Force Missions. Strike force Missions are mini games that run parallel to the campaign. In these missions you will be tasked with achieving certain objectives before either time runs out or the enemy completes their objective. During these missions you have the option of controlling various different elements of the squad, from the CLAW to Turrets, to individual soldiers; you also have the option of going into Overwatch mode and controlling these various elements RTS style (Real Time Strategy). Be Warned, the success or failure of these missions do have an effect on the game’s outcome.

Apart from these new features the games campaign at its core is still what we have come to expect from the series. As always everyone who bought this game, bought it for the multiplayer.

 

As with every Call of Duty game the meat and potatoes is always the multiplayer, and this year almost everything has been revamped, new weapons, classes, perks, score streaks, game modes, features, everything. This year matchmaking has gotten a major facelift, when searching online for opponents the game will pit players against others of equal skill. This makes the game abit easier for new comers, as they won't have to play against people more skilled than them. If you're not ready to play against others there's always "Combat Training". Combat Training returns from Black Ops this time around you are able to play against a mix of bots and actual people. Unlike the first game in Black Ops 2 Combat Training is a part of your public multiplayer profile, (it isn't separate)and until level 10 you can earn XP from it. Also returning from the original Black Ops are Wager matches (Gun Game, Sticks and Stones, etc), this time around they are called party games and like Combat Training are fully integrated into multiplayer, allowing players to earn XP from these modes.



 Black Ops 2 introduces a new game type called "Hard Point"; Hard Point is similar to "Domination", in this mode players have to rush to a point on the map and  try to hold it for as long as possible before it moves. Hard Point is the only new game type in Black Ops 2, but many return like Kill Confirmed, and Call of Duty classics like Domination, Free for All and Team Deathmatch. Wildcards are another new introduction for multiplayer, Wildcards allow you to bend the rules of create a class by giving you the option of adding more than two attachments to your weapons or choosing two different Tier 1 perks.

Like Multiplayer Prestiging in Black Ops 2 has also gotten a facelift, level cap is now 55 and Prestige now has 10 levels. This time around Prestiging will not unlock everything, in order to do this you HAVE to complete all ten levels, also now when you Prestige your Weapon XP and unlocked weapons do not reset.


Zombies makes a triumphant return in Black Ops 2, its bigger, and better than ever. The game now runs on a modified Multiplayer engine, allowing more Zombies on screen and smoother gameplay., also friends can now join your game without having to wait for the match to be over. Zombies now features a ranking system, based on how frequently you play and how good you do in a match. This is reflected on your zombies emblem, the more elaborate it becomes means the more skilled you are, and anyone can see this emblem. A new Zombies mode introduced is Grief, in this mode two teams of survivors (eight players) have to fight to gain the most points, through killing the most zombies. If one team goes down, and the other doesn't then at the end of the round the surviving team wins. Unfortunately unlike the first Black Ops Zombies mode requires an online connection to play.

Graphically Black Ops 2 on the WiiU is comparable to its counter parts on the PS3 and Xbox 360, animations are smooth, and the visuals clean and clear. The game also sounds amazing, gun shots echo in small spaces and explosions sound like they are in the room with you. Gameplay Wise, it's a call of duty game, despite the new features in both the campaign and multiplayer, your essentially doing the same thing you do in every other Call of Duty game. The only difference is this time around it doesn't feel boring or repetitive, due to the amazing well written and acted story and branching storylines mechanic. Control Wise the game can be played with a number of different controllers, you can used either the Wiimote and Nun chuck, Classic Controller Pro, WiiU Gamepad, or the Gamepad Pro.


Black ops 2 isn't without problems though, despite the new match making feature the game will still throw you into matches with clearly superior opponents. Secondly the game doesn't have online co-op during the campaign, I know its a feature that hasnt been around since World at War but I would love for it to make a comeback, even at least for the Strike Force Missions. Lastly something else that really annoyed me was that WiiU owners did not get the Nuketown 2025 map or Nuketown Zombies maps or Call of Duty Elite support, I'm hoping these become avaliable soon  through DLC.  

Apart from this Call of Duty Black Ops 2 is a great game, its fresh and feels new, I love all the new features and ideas Treyarch packed into the game. The game runs smooth, both online and off and the great Story and new gameplay elements will defiantly keep gamers coming back for more. Its great that us Nintendo gamers have finally gotten all the features we missed out with Call of Duty on the Wii, things like Theater mode, and the killcam, are present in this game. 

 

Black Ops 2 is a great game and I hope Treyarch continues along this new path. Call of Duty Black Ops 2 gets 9.7 out of 10.

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Categories: Wii/WiiU Reviews

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