Resident Evil Revelations

Posted on June 24, 2013 at 7:25 PM

I don't own a 3DS, I want one but right now I do not have the funds. Due to my lack of a 3DS I wasn't able to play this game when it first came out. When Capcom announced that they were porting it to the Home consoles I jumped at the chance to play it. RE: Revelations looked like a great game.

Resident Evil Revelations originally a 3DS exclusive title was ported to the three major home consoles in 2013. The game was published and developed by Capcom and it was released on May 21 2013.

Taking place in between Resident Evil 4 and 5, RE: Revelations follows Jill Valentine and Parker Luciani as they search for Jill’s old partner Chris Redfield on a derelict ship named the Queen Zebonia. On their search they also investigate the ship for signs of the terrorist group Veltro. The story goes back and forth between the past and the present giving players some insight into various characters pasts and events leading up to the game.


Returning to their roots Capcom has done away to the overly action movie like gameplay found in RE: 4, 5 and 6. Revelations is a much slower paced game, but not too slow as to feel boring. If I could compare it to any game I would compare it to Arkham City. In Revelations you have a tool known as the Genesis Device; the Genesis Device is like a portable scanner, when in use it will highlight any items (ammo, herbs) for the player to find. This Device can also be used to scan the various creatures in the game; once enough are scanned you earn an extra health pack. It’s a nice addition as health and ammo are not as easy to come by in this game as they are in previous titles. Even though the Genesis Device is a useful new feature the big thing for me is now being able to move while aiming. No more stationary shooting.

As expected the game supports Off TV Play for both the campaign and Raid mode both online and off; when not in off tv mode you’re inventory is displayed on the WiiU gamepad touch screen allowing you to have access to your weapons and inventory. While the campaign isn’t that long, (about 9 to 12 hours depending on play style) there is alot of replayablility as there are numerous achievements and alternate costumes to unlock; there are also a bunch of downloadable DLC packs in the WiiU eshop containing even more characters, weapons and items. Players who have a Capcom Unity Account can link their games up with Residnet Evil.Net allowing even more exclusive and rare items and weapons to be downloaded to your game.

Aside from the fact that I really wanted to play this game, another thing that really drew me to this title was the online co-op through Raid Mode. Raid Mode is very reminiscent of The Mercenaries game mode found in Resident Evil 4; instead of trying to kill as much enemies as you can within a limited amount of time in Raid Mode you replay missions from the games campaign in order to get the best score. Your score is calculated on how much time it takes to complete the level, damage taken, how many enemies defeated and other smaller things like continues used and “special enemies” defeated. After getting your score you are rewarded with either a new weapon, upgrade items for your weapons, EXP, and BP. BP is the currency used in Raid Mode, with it you can purchase new weapons, ammo, and upgrades for both your characters and weapons. One you gain enough EXP points you level up, leveling up offers the usual rewards, better weapons, new characters etc.

As stated before Raid mode can be played online with either a friend or a stranger, teamwork is vital because if one person goes down both fail the level. Luckily there are numerous items and upgrades for helping out your teammate.

Graphically RE: Revelations is a great looking game; the textures are smooth and the animations sharp. Unlike most other games it’s not too glossy this is something I really liked, some of the textures were abit low res but it’s not something players will notice. Gameplay Wise, as stated before Revelations is not as action oriented like RE: 4 and 5, its slower paced and more linear than those games. I really appreciate the fact that we can now move while we shoot, a welcome new feature. Controls are easy to learn and with the WiiU gamepad allowing you to change weapons and use herbs on the fly it will be hard to go back to a more traditional control method.

I have very few gripes with Resident Evil Revelations, the two very big ones for me are insane boss fights, while I do like a good boss battle some of the ones in RE:R are controller smashingly difficult, and lastly online matches in Raid Mode. Even with an awesome connection finding a match in raid mode is like digging a hole in the ground with a plastic spoon; in all the months I’ve had this game only twice I’ve actually found a game from the first search.

The Good outweighs the bad in the game though, I loved the return to the classic slow paced gameplay rather than the fast paced guns a blazing action of the last few titles. I loved the addition of online Co-op in Raid mode, and a really loved the fact that Capcom supported the game with various DLC packs. I also appreciated the way the story was told in the game through jumping back and forth between the past and the present giving players a variety instead of keeping us on the ship the whole time.

If you haven’t played this game yet you should; it’s a great addition to the Resident Evil Series. Resident Evil Revelations gets 8.7 out of 10.


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Categories: Wii/WiiU Reviews

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